Not a good item for Mercenary, Loader, or Captain, since it lowers their damage output significantly when it replaces their utility skills.Lasts three (plus three per stack) seconds. Fade away, becoming intangible and gaining 30 percent movement speed. Heal for 18.2 percent (plus 18.2 percent per stack) of your maximum health. Description: Replace your Utility Skill with Shadowfade.The Engineer's TR12 Gauss Auto-Turrets are one of the most effective weapons to combine with this effect.Multiple stacks can increase the increase the ward's effect radius, so stacking too much can provide the bonus effects to enemies as well.Description: Creates a Ward of Power in a random location nearby that buffs both enemies and allies within 16 meters (plus 50 percent per stack), causing them to deal 50 percent extra damage.Using this item with the other three items turns the user into a Heretic.It's best to not charge it at all if its being used against close-range targets. Slicing Maelstrom only increases projectile velocity, not damage.Recharges after five (plus five per stack) seconds. Charge up a projectile that deals 875 percent damage per second to nearby enemies, exploding after three seconds to deal 700 percent percent damage and root enemies for three (plus three per stack) seconds. Description: Replace the Survivor's secondary skill with Slicing Maelstrom.The reduction in radius stacks with Eclipse, so it's recommended to not use it with Eclipse level two or higher.Maximum effect is applied with a stack of three.Description: Teleporters charge 30 percent (plus 30 percent per stack) faster, but the size of the Teleporter zone is 50 percent (minus 50 percent per stack) smaller.Using this item with the other three items turns the user into a Herectic.Should be used strategically since the player cannot inflict Ruin on enemies while the skill is on cooldown.Stacks of Ruin are refreshed when a new stack is applied to a target, so it's best to switch them only when necessary.Recharges after eight (plus eight per stack) seconds. Activating the skill detonates all Ruin stacks at unlimited range, dealing 300 percent damage (plus 120 percent damage per stack) of Ruin. Dealing damage adds a stack of Ruin for 10 (plus 10 per stack) seconds. Description: Replace your Special Skill with Ruin.Causes 5% of your maximum health as damage per second while burning. ![]() ![]() Burn all the characters in a range of 8m.It lasts 20 seconds and requires carrying 5 Lunar Items.Unleash a meteor shower that impacts all the characters with 600% damage.You can heal for up to 10% of your total health per second.Turn all your health (except 1 point) into a shield that regenerates.You lose gold based on the maximum health you lack.30% chance of winning 3 gold when hitting.In this section of our guide we leave you Blue Lunar Items, which are the rarest and most coveted throughout the game. Of course, there are many different types of objects, so you must decide which of them best suits your playing style. It is important to remember that to buy Lunar Items in Risk of Rain 2 it will be necessary to have the Lunar Coins. Without further ado, here are all the details on how to get the Lunar Items in Risk of Rain 2. Its mixture of action and adventure, and its unmatched tints of platforms, makes those who dedicate our lives to this world feel really satisfied with the proposal of their creators. If his first installment was able to dazzle the fans of the gamer world, with his sequel he has finished consecrating himself. ![]() It is for this reason that we want to give a little help to all of their fans, providing them with all the necessary information about Risk of Rain 2: Lunar Items in this complete guide that HDGamers has prepared. Risk of Rain 2 is undoubtedly one of the great titles of our time.
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